3D Modeling

I have started 3D Modeling for a class at Niagara College and and have enjoyed it. I have done several projects for the class and you can see them below in order of when I made them.

Chair

My first project was this chair that I had to make look like my reference image. This had to be done with the standard renderer in 3DS Max. That is why the render quality is a little low.

Logo Assignment

For this assignment we had to make a logo and an animation for it. This was done using the Standard renderer.

Ball animation

For this project we had to do a 10 second long animation that consisted of a bounce.

Checkpoint Assignment

For this assignment we where given a basic model and had to adjust it and texture it to make a good looking checkpoint.

Unity Level

For this project we where given a base building and then had to add models and textures to make it into a level. We had a poly count limit of 10,000 for the project. We then imported the models into Unity and added particle effects to make it into a playable level.

Photo Realistic

For this project we had to recreate an item that we had in 3DS Max. I chose a deck box and some dice that I used for Magic the Gathering.