3D Modeling
I have started 3D Modeling for a class at Niagara College and and have enjoyed it. I have done several projects for the class and you can see them below in order of when I made them.


Chair
My first project was this chair that I had to make look like my reference image. This had to be done with the standard renderer in 3DS Max. That is why the render quality is a little low.
Logo Assignment
For this assignment we had to make a logo and an animation for it. This was done using the Standard renderer.
Ball animation
For this project we had to do a 10 second long animation that consisted of a bounce.


Checkpoint Assignment
For this assignment we where given a basic model and had to adjust it and texture it to make a good looking checkpoint.
Unity Level
For this project we where given a base building and then had to add models and textures to make it into a level. We had a poly count limit of 10,000 for the project. We then imported the models into Unity and added particle effects to make it into a playable level.


Photo Realistic
For this project we had to recreate an item that we had in 3DS Max. I chose a deck box and some dice that I used for Magic the Gathering.